As of the 1.5 beta, movement abilities (and War Cry) do not award XP in this manner anymore.Įx: An Evangelist using Heal awards the unit 6 XP, and no XP for the target (unless target is self).īeing Attacked: If a unit is attacked with a melee attack.
It receives XP equal to the tier of the attacking unit. This affects retaliation attacks and attacks of opportunity. Note that this only happens with melee attacks other abilities do not award XP for being hit by them.Įx: Suppose a Crusader attacks a Titan 3 times, but the Titan can only retaliate 2 times. Both units are awarded 3*2 + 2*4 = 14 XP.
Landing the killing blow should replace the expected XP with 5x the tier of the killed unit. This includes damaging abilities as well as normal melee/ranged attacks.Įx: Consider the crusader/titan case where the Titan kills the crusader on the second retaliation. The awarded XP is 3*2 + 4 = 10 XP for the Crusader (before it dies) and 3*2 + 4 + 5*2 = 20 XP for the Titan.Īrea of Effect attacks behave similarly to 3x ranged attacks. The user receives XP equal to its tier for every unit hit with the attack. Killing a unit should replace the expected tier XP with 5x the tier of the dying unit (needs to be tested).Įx: Suppose a Blight Elemental is using Weakening breath on 5 units (that can be affected). It will receive 5*3 = 15 XP if none of them die. The XP awarded should be 3*5 + 5*1 + 5*3 = 35 XP. They seem to award 2x tier of the spell being cast. Heroes seem to behave like T3 units in my testing, at least with respect to all XP gain besides kills. It seems like they behave like T5/6 when they die granting ~25/30 XP for the unit that lands a killing blow on a hero. They also passively gain 1 XP per strategic map turn.Īpparently killing a unit with a spell seemed to award the hero XP for using the spell as well as 5x the tier of the killed unit. The damage inflicted by Static Shield behaves like a retaliation strike (with respect to XP). Ex: Suppose that we have the same case as in the Being Attacked example, but the Titan has Static Shield.